{
	"meta": {
		"title": "XY-Amiya Studio｜把想法做成可运行的东西",
		"description": "XY-Amiya Studio 由 Amiya_desi 独立运营，制作游戏、互动网页和小型工具。",
		"themeColor": "#ffffff"
	},
	"ui": {
		"brandLabel": "XY-Amiya Studio 首页",
		"nav": {
			"works": "作品",
			"services": "服务",
			"about": "关于",
			"contact": "联系"
		},
		"languageButton": "EN",
		"languageAriaLabel": "切换到英文",
		"skipLabel": "跳到作品",
		"footerLinksLabel": "公开入口",
		"aboutLinksLabel": "公开入口",
		"externalLabel": "在新窗口打开"
	},
	"hero": {
		"availability": "由 Amiya_desi 独立运营",
		"title": "把想法做成可运行的东西",
		"english": "Turn ideas into things you can run.",
		"body": "游戏、互动网页和小型工具，从一个想法开始，变成真的可以打开、试玩和使用的东西。",
		"worksCta": "查看作品",
		"contactCta": "发起合作",
		"characterAlt": "粉紫色独眼角色向你打招呼",
		"characterCaption": "一人工作室，正在把下一件东西做出来。",
		"characterCredit": "动画素材：EmoteLab"
	},
	"projectsHeading": "精选作品",
	"projectsIntro": "先看看已经可以打开、试玩或使用的东西。",
	"projects": [
		{
			"id": "delaytrace",
			"number": "01",
			"title": "DelayTrace",
			"type": "Godot game",
			"status": "公开试玩",
			"description": "围绕时间延迟、行动记录与回放展开的 Godot 小游戏，是近期比较满意的一次 Jam 创作。",
			"href": "https://amiya-desi.itch.io/delaytrace",
			"linkLabel": "打开 itch.io 项目页",
			"sourceHref": "",
			"sourceLabel": "",
			"featured": true
		},
		{
			"id": "timerewindlinker",
			"number": "02",
			"title": "TimeRewindLinker",
			"type": "Puzzle experiment",
			"status": "项目页可下载",
			"description": "把时间回溯、动作回放与过去回声之间的连接线放进一个解谜实验。",
			"href": "https://amiya-desi.itch.io/time-rewind-linker",
			"linkLabel": "打开 itch.io 项目页",
			"sourceHref": "",
			"sourceLabel": "",
			"featured": true
		},
		{
			"id": "wake-up-at-the-border",
			"number": "03",
			"title": "梦醒边界",
			"type": "Godot game",
			"status": "公开项目页",
			"description": "融合解谜、对话与战斗的 Godot 游戏，曾获 GodotHub 第三届开发大赛命题 Jam 赛道二等奖。",
			"href": "https://amiya-desi.itch.io/wake-up-at-the-border",
			"linkLabel": "打开项目页",
			"sourceHref": "https://legacy.godothub.com/festival/winners.html",
			"sourceLabel": "获奖名单",
			"featured": true
		},
		{
			"id": "geoscore",
			"number": "04",
			"title": "GeoScore",
			"type": "Web tool",
			"status": "公开使用",
			"description": "面向公开网页的 SEO / GEO 检查工具，把页面证据整理为检查结果与改进建议。",
			"href": "https://geo.sayori.org/",
			"linkLabel": "打开 GeoScore",
			"sourceHref": "https://github.com/Amiyadesi/geoscore",
			"sourceLabel": "查看源码",
			"featured": true
		},
		{
			"id": "search-gateway",
			"number": "05",
			"title": "Search Gateway",
			"type": "Open-source tool",
			"status": "开源维护",
			"description": "把搜索、抓取和来源核验整理成一个可复用的搜索网关，服务于真实的研究和开发工作流。",
			"href": "https://github.com/Amiyadesi/search-gateway",
			"linkLabel": "查看 GitHub 仓库",
			"sourceHref": "",
			"sourceLabel": "",
			"featured": false
		},
		{
			"id": "enhanced-save-system",
			"number": "06",
			"title": "Enhanced Save System",
			"type": "Godot module",
			"status": "开源模块",
			"description": "模块化 Godot 存档插件，提供 GDScript 与 C# 实现，功能和使用方式见代码仓库。",
			"href": "https://github.com/Amiyadesi/enhance_save_system",
			"linkLabel": "查看 GitHub 仓库",
			"sourceHref": "",
			"sourceLabel": "",
			"featured": false
		}
	],
	"servicesHeading": "可以一起做什么",
	"servicesIntro": "小而完整，范围清楚，交付时能真正运行。",
	"servicesNote": "所有项目逐单评估，不公开固定价格。",
	"services": [
		{
			"id": "showcase-site",
			"title": "展示网站",
			"description": "把个人、作品或小品牌整理成一个清楚、好用、可以维护的公开入口。"
		},
		{
			"id": "interactive-web",
			"title": "互动网页",
			"description": "适合活动、叙事、实验和小型演示的网页体验。"
		},
		{
			"id": "web-app",
			"title": "Web 应用",
			"description": "围绕一个明确问题做可使用的工具，不从不必要的后台开始。"
		},
		{
			"id": "godot-prototype",
			"title": "Godot 原型",
			"description": "把机制、交互或关卡想法做成可以试玩和讨论的原型。"
		},
		{
			"id": "small-game",
			"title": "小型完整游戏",
			"description": "范围受控、能完成、能交付的小游戏或 Game Jam 级别项目。"
		}
	],
	"processHeading": "合作流程",
	"processIntro": "从一封说明需求的邮件开始，把不确定的东西逐步变成可交付的范围。",
	"process": [
		{
			"number": "01",
			"title": "邮件提交需求提纲",
			"description": "写清楚目标、现状、参考链接、希望的时间和你已经拥有的素材。"
		},
		{
			"number": "02",
			"title": "确认范围、报价、排期",
			"description": "一起删掉不必要的部分，确认一个能在当前容量内完成的版本。"
		},
		{
			"number": "03",
			"title": "支付定金",
			"description": "报价确认后，手动生成并发送 Stripe Payment Link，收取 30%–50% 定金。"
		},
		{
			"number": "04",
			"title": "交付可以运行的成果",
			"description": "交付源码、成品和运行说明，让你可以继续使用或接手维护。"
		},
		{
			"number": "05",
			"title": "验收后的缺陷修复",
			"description": "验收后 14 天内，修复约定范围内的缺陷；新增需求另行评估。"
		}
	],
	"aboutHeading": "关于这个工作室",
	"about": {
		"paragraphs": [
			"XY-Amiya Studio 是由 Amiya_desi 独立运营的个人工作室。XY 保持开放，不急着把它解释成一个固定缩写。",
			"我以独立游戏开发为创作主线，也制作网站和工具。喜欢把遇到的问题、突然想到的机制和不确定的体验，先做成一个可以打开的东西，再通过试玩和使用继续判断。",
			"当前同时只承诺一个小项目，每周投入约 5 小时。这里展示真实做过的东西，也说明当前能承担的合作范围。"
		],
		"facts": [
			{
				"label": "主线",
				"value": "独立游戏 / Godot"
			},
			{
				"label": "工作方式",
				"value": "小范围、可运行、逐步迭代"
			},
			{
				"label": "公开记录",
				"value": "博客、GitHub、itch.io"
			}
		]
	},
	"contact": {
		"title": "有一个想法？",
		"description": "把目标、现状、参考链接和希望的时间写进邮件。不需要先写成完整需求文档。",
		"email": "me@sayori.org",
		"emailLabel": "me@sayori.org",
		"note": "不做站内表单，直接邮件沟通。"
	},
	"payment": {
		"provider": "stripe",
		"mode": "manual-link",
		"label": "打开付款链接",
		"publicLink": ""
	},
	"links": [
		{
			"id": "blog",
			"label": "博客",
			"href": "https://blog.sayori.org/",
			"external": true
		},
		{
			"id": "github",
			"label": "GitHub",
			"href": "https://github.com/Amiyadesi",
			"external": true
		},
		{
			"id": "itch",
			"label": "itch.io",
			"href": "https://amiya-desi.itch.io/",
			"external": true
		},
		{
			"id": "personal",
			"label": "个人站 sayori.org",
			"href": "https://sayori.org/",
			"external": true
		}
	],
	"footer": {
		"credit": "角色素材署名：EmoteLab",
		"copyright": "© 2026 Amiya_desi"
	}
}
